@startuml
sprite $appwrite [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000121000000000000121000000000000000
0000000000049DFFFFFC83000049DFFFFFD9400000000000
0000000007EFFFFFFFFFFFD66DFFFFFFFFFFFE7000000000
00000003DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD30000000
0000006FFFFE94100015AFFFFFFFFFFFFFFFFFFFF6000000
000007FFFF8000000000029FFFFFFFFFFFFFFFFFFF700000
00005FFFD200000000000004EFFFFFFFFFFFFFFFFFF50000
0001FFFD10000000000000002EFFFFFFFFFFFFFFFFFF1000
000AFFE1000000000000000003FFFFFFFFFFFFFFFFFFB000
003FFF400000000000000000007FFFFFFFFFFFFFFFFFF300
00AFFB000000000006000000000DFFFFFFFFFFFFFFFFFA00
00FFF400000000005E0000000006FFFFFFFFFFFFFFFFFF00
04FFE000000000009A0000000000FFFFFFFFFFFFFFFFFF30
07FF900000001610D73600000000CFFFFFFFFFFFFFFFFF70
09FF70000001DB01F31EA0000000AFFFFFFFFFFFFFFFFF90
0AFF70000007F304F006F40000009FFFFFFFFFFFFFFFFFA0
0AFF70000000BD18B02E800000009FFFFFFFFFFFFFFFFFA0
09FF70000000020C801200000000AFFFFFFFFFFFFFFFFF90
07FF90000000000F400000000000CFFFFFFFFFFFFFFFFF70
04FFE0000000001B000000000000FFFFFFFFFFFFFFFFFF40
00FFF30000000000000000000007FFFFFFFFFFFFFFFFFF00
00AFFB000000000000000000000EFFFFFFFFFFFFFFFFFA00
003FFF300000000000000000007FFFFFFFFFFFFFFFFFF300
000BFFD1000000000000000003FFFFFFFFFFFFFFFFFFB000
0002FFFC10000000000000002EFFFFFFFFFFFFFFFFFF2000
00005FFFD200000000000004EFFFFFFFFFFFFFFFFFF40000
000007FFFF8000000000019FFFFFFFFFFFFFFFFFFF700000
0000006FFFFE94100015AFFFFFFFFFFFFFFFFFFFF5000000
00000003DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD30000000
0000000007EFFFFFFFFFFFD66DFFFFFFFFFFFE6000000000
000000000005ADFFFFFD94000039CFFFFFC9400000000000
000000000000000221000000000000111000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_APPWRITE(_alias) ENTITY(rectangle,black,appwrite,_alias,DEV2 APPWRITE)
!define DEV2_APPWRITE(_alias, _label) ENTITY(rectangle,black,appwrite,_label, _alias,DEV2 APPWRITE)
!define DEV2_APPWRITE(_alias, _label, _shape) ENTITY(_shape,black,appwrite,_label, _alias,DEV2 APPWRITE)
!define DEV2_APPWRITE(_alias, _label, _shape, _color) ENTITY(_shape,_color,appwrite,_label, _alias,DEV2 APPWRITE)
skinparam folderBackgroundColor<<DEV2 APPWRITE>> White
@enduml